VIBHUTI GUPTA, SUNIL GUPTA, ASMITA JAIN. ‘Crushing The Stress’: An Experimental Study on the Positive Impact of Casual Video Games in Indian Context. South Eastern European Journal of Public Health, [S. l.], p. 11–22, 2025. DOI: 10.70135/seejph.vi.6421. Disponível em: https://www.seejph.com/index.php/seejph/article/view/6421. Acesso em: 15 sep. 2025.